Daedalus v6

***  1mjydaedalus v 6 readme

*** custom made daedalus from stargate, took me 2 weeks to make. Textures are not the best as i`m not that good of a texture, but there simple to change.

***** Installation = install in kerbal space program folder = c/steam...etc

***** To use = u need impulse driver by philotical =USS Voyager & LCARS plugin (v0.4) forum

link

http://forum.kerbalspaceprogram.com/threads/86169-LCARS-Impulse-Drive-Plugin-Dev-and-Support-Beta6-07-14-2014

only need v6 or higher as I have it all in a full pack , so always grab the highest file.

v6 textures = have been reduce again to png and are about 1/2 the size. there won`t be a light versison , as this is pretty low textures.

added a front cargo bay, it can prob catch spaceship or big asteroids,etc

will be a update. fix up cfg

seems the daedalus might turn when activating sas depending on weight or if its empty of fuel, if u want to add rockets ,etc , just change the weight in the cfg to about the same as a cockpit in vanila.

 BSD License

 


Comments

Posts Quoted:
Reply
Clear All Quotes

About This Project

  • Project ID
    222344
  • Created
    Jul 13, 2014
  • Last Released File
    Jul 21, 2014
  • Total Downloads
    12,740
  • License

Categories

Members

Recent Files