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    Apr 19, 2016
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  • 1.1

Changelog, 2016-04-19, KSP Build #1230
Added: Altitude (terrain) readout now shows the altitude above underwater terrain when splashed down.
Added: Usage of the stock IPartMassModifier for handling the modifying of part module staged mass.
Changed: Fairing specific mass adjustments now make use of the generic staged mass modifier implementation.
Changed: App launcher button handling works with KSP build 1205 changes.
Fixed: Log spam and physics issue caused when using the EngineerChip part due to a convex mesh collider (now uses a box collider).
Fixed: Issues with the disabling/enabling of the toolbar app launcher button in flight when in career mode., 2016-04-01, KSP Build #1179
Fixed: Heat shields acting as staged decouplers when not set to be staged.
Fixed: Enabling and disabling of decouplers in staging is now correctly handled.
Fixed: Issue in simulation staging that caused no deltaV above a fairing whilst landed.
Fixed: Fairing mass calculations to work using module mass only (Changed from 1.0.5)., 2016-03-30, KSP Build #1171
Added: Asset bundle loading and integration.
Added: Styling system so that Unity UI objects can use KSP stock styles.
Added: Unity UI window system.
Changed: Thermal flux is now correctly indicated in kilowatts.
Changed: Complete rewrite of code underpinning the stock toolbar icons.
Changed: Flight Engineer toolbar menu recreated using Unity UI.
Changed: Replaced occurances of IMGUI using RenderingManager to use OnGUI directly.
Fixed: Toggling the 'Control Bar' now appropriately resizes the display stack.
Fixed: Part info tooltips in the editor remaining open when no part is selected.