Modular Rocket Systems - Stock-Alike Parts Mod
Cooperates with other mods:
- AVC (Add-on Version Checker)
- Engine Ignitor
- Community Tech Tree
- Connected Living Space
Part of the NecroBones suite of mods, that work nicely together:
- Modular Rocket Systems (stock-alike parts pack, NASA-like alternatives, and filling the gaps)
- SpaceY Heavy Lifters Parts Pack (stock-balanced large rocket parts, 5m parts, large SRBs)
- Color Coded Canisters (replacement models/textures for stock fuel tanks: prettier, cleaner, and diameter color-coding for the tank end-caps)
- Fuel Tanks Plus (collection of large stock-like tanks with Color Coded Canister style)
Modular Rocket Systems is a parts pack for KSP, with the following design goals:
* Fill in some of the gaps in the selection of stock parts. For example, size-3 and size-0 SAS modules, and size-3 monopropellant tanks.
* Preserve the stock balance. All parts have their costs, masses, and capacities chosen based on stock analogs.
* Provide some additional cosmetic choices. Examples include the 2.5m fuel tanks, and various nose cones. They have direct analogs in the stock line-up, and share the same stats, but give you additional aesthetic options.
* Maintain a stock-like appearance and seamlessly fit into the game, while following its own artistic style. This one is trickier, but by taking cues from the stock-parts, it's possible to make something new, that also fits with the game's existing aesthetic.
* Be friendly to your CPU/GPU. Very importantly, these parts follow most of the stock-part rules for how polygons are used, and collision meshes are configured. They shouldn't reduce your framerate any more than the stock parts do.
* Imgur Album
1. If upgrading from a previous copy, it's recommended to delete the old "ModRocketSys" folder first.
2. Backup your "saves" folder! While not required for installing mods, it's a good idea anyway. If any parts you have already used (including stock parts) fail to load, you'll have ships getting deleted!
3. Download and open the ZIP file.
4. Copy the "ModRocketSys" folder into your "GameData" folder.
5. If upgrading, check your designs in the VAB/SPH. If attachment nodes have changed, you may need to reposition parts.