TweakScale-2.4.1.0

Details

  • Filename
    TweakScale-2.4.1.0.zip
  • Uploaded by
  • Uploaded
    Feb 17, 2019
  • Size
    168.80 KB
  • Downloads
    20,411
  • MD5
    9324e9e185851c5fc5e3a141c28361c0

Supported Game Versions

  • 1.7
  • 1.6.1
  • 1.6.0
  • 1.5.1
  • 1.5
  • 1.4.5
  • 1.4.4
  • 1.4.3
  • 1.4.2
  • 1.4.1

Changelog

  • Adding 1.875 scale as default (being now a Stock size on MH, it makes sense to properly acknowledge it). Suggested by Tyko.
    • Closing issue #3
  • Adding support for Stock Alike Station Parts. Courtesy of Speadge.
    • Closing issue #8
  • Fixed a critical craft corruption (even flying ones) as TweakScale is sometimes being injected twice (or even more) into a part. This patch does not fix the duplicity, but prevent your crafts from being corrupted once a fix is applied (yeah - fixing the bug would cause craft corruption without this patch!)
    • Closing issue #20

Please read this post on the Forum.

WARNINGS

Another Unholy interaction between modules (Kraken Food) was detected that would mangle your savegames and crafts. Things still work until the problem is fixed (by installing, deleting or updating an add'on!) when then your KSP installment will be sane but all your savegames and crafts with TweakScale parts will get reset to defaults - yeah, you can't fix the problem or things get worse. This version of TweakScale "mangles further" the affected crafts and savegames so when things are fixed, your crafts preserve the TweakScale settings without harm. THIS DOES NOT FIX THE PROBLEM, as this is beyond the reach of TweakScale - but it at least prevents you from losing your crafts and savegames once the problem happens and then is later fixed.

 

Special procedures for recovering mangled installments once the TweakScale are installed (triggering the MM cache rebuilding) are possible, but keep your savegames backed up. And DON`T SAVE your crafts once you detect the problem. Reach me on Forum for help.

 

On the other hand, however, this version still drops support in runtime for some problematic parts. Any savegame with such problematic parts scaled will have them "descaled". This is not a really big problem as your game was going to crash sooner or later anyway - but if you plan to return to such savegame later when TweakScale will fully support that parts again, it's better to backup your savegames!

Keep an eye on the Known Issues file.